Forum:Weaponcraft

Hello there, my Forum question is, do you think crafting weapons should be a bigger part of Minecraft? Why or why not? Please express your opinions below. --Commander Starter (talk) 18:49, December 11, 2012 (UTC)


 * I think it all depends on how you invision Minecraft as a game. Different types of weapons will give the game a different feeling and atmosphere. For example I think that minecraft should stay its course as a almost a "survival simulation." If mojang starts adding things like magical staffs and whatnot It will stray away from what its best suited as. Things I would like to see added are wilderness survival elements like: snares and fishing nets. In conclusion I think that Mojang will have a tough time adding thing that will make everyone happy. I guess all we can do is sit back and see how they handle things. Dak47922 Talk  00:39, December 13, 2012 (UTC)


 * Well, I guess, but I mean't more as if it took longer and more effort to craft swords, like having to start with an ingot in a Furnace, then using an anvil to create a sword. Plus, I like what you said. Lets leave the Magic Staffs in the mods folder. Survival is a crucial point, but also is colonization. Building a living enviorment is an important part of Minecraft. It creates a safe living space, complete with the resourses you have accuiered. But sticking a couple of bits of metal in a space does not create a sword. I can understand him trying to make in simple, but mastery of how to do something is the way to go. It should be a little more challenging, seeing as how there are no other major colonies around, and you are fighting for your life. It makes it more realistic. Also, I like the idea of snares and nets. It adds to the realisim. But whatever floats Jebs boat. Like you said, we'll just have to sit back and see what unfolds. Commander Starter (talk) 19:21, December 30, 2012 (UTC)